Compatible With:
- Oxide
- Carbon
InstantBarrel is a lightweight, high-performance utility that allows players to instantly smash barrels and road signs. It features an intelligent Auto-Loot system with full Backpack support and a built-in anti-exploit range check.
Core Functionality:
Barrels
RangedDistance: (Default: 3.0) The maximum distance in meters a player can be from the barrel to trigger the effect. This prevents players from "sniping" barrels with bows or guns from long range just to loot them.
Features
- Instant Smash: No more standing around hitting barrels; pop them in one hit.
- Smart Auto-Loot: Items move directly into your inventory—no more loot rolling down hills or being stolen.
- Backpack Priority: Automatically detects and fills equipped backpacks before touching your main inventory.
- Anti-Snipe Protection: Configurable range check ensures players must be close enough to the barrel to trigger the instant break.
- Granular Permissions: Every barrel and sign type has its own permission, perfect for VIP kits or rank progression.
Permissions
This plugin uses a dynamic permission system. You can grant specific entities or use wildcards.Core Functionality:
- instantbarrel.autoloot — Allows items to go directly to the player.
- instantbarrel.autoloot.backpack — Enables the smart search for equipped backpacks.
Barrels
- instantbarrel.loot_barrel_1 — Blue Barrel
- instantbarrel.loot_barrel_2 — Tan Barrel
- instantbarrel.oil_barrel — Oil Barrel
Road Signs
- instantbarrel.roadsign1 — Road Sign Type 1
- instantbarrel.roadsign2 — Road Sign Type 2
- instantbarrel.roadsign3 — Road Sign Type 3
- instantbarrel.roadsign4 — Road Sign Type 4
- instantbarrel.roadsign5 — Road Sign Type 5
- instantbarrel.roadsign6 — Road Sign Type 6
- instantbarrel.roadsign7 — Road Sign Type 7
- instantbarrel.roadsign8 — Road Sign Type 8
- instantbarrel.roadsign9 — Road Sign Type 9
Configuration
The settings are simple and performance-optimized.
JSON:
{
"RangedDistance": 3.0
}
RangedDistance: (Default: 3.0) The maximum distance in meters a player can be from the barrel to trigger the effect. This prevents players from "sniping" barrels with bows or guns from long range just to loot them.