Bradley Tiers

Bradley Tiers 2.0.6

No permission to download
Compatible With:
  1. Oxide
  2. Carbon
Features :

  • Complete rewrite (v2.0.0)
  • Spawns Configurable tiered bradleys
  • Easy configuration and setup
  • Can add or remove tiers (v2.0.0)
  • BradleyGuards and BradleyOptions will disable their HP and Cratedrop settings automaticly (Krungh Crow versions).
  • Spawn and Kill Messages
  • Option to make a vanilla bradley spawn instead of a Tiered one at random.
  • Set a extra reward in the form of Economics or ServerRewards
  • Reworked Tiered loot systems v2.0.0
  • Message cooldownsystem.
  • New API for other developers is made available (v2.0.0)
  • Support for AlphaLoot (v2.0.0)
  • Support for UINotify & Notify / GUIAnnouncements /QueuedPopups
  • Support for Economics, ServerRewards, SKillTree and XPerience,
Permissions :

  • bradleytiers.use : To be able to use the /bt info chatcommand.
  • bradleytiers.admin : To spawn tiered bradleys.
Commands :
  • /bt info : Displays the available tiers on the server (v2.0.0).
  • /bt spawn <Tier> : Admin permission is needed.
Consolecommands :
  • bt.spawn <steamId> <tiername> : Spawns a tiered bradley around the players location

API :
C#:
object CanUpdateToBradleyTier(BradleyAPC bradley)
void OnBradleyTiersSpawned(BradleyAPC apc , string tierName)
void OnTieredBradleyDeath(BradleyAPC bradley , HitInfo info , string tierName)
object IsTieredBradley(BradleyAPC bradley)
 
string GetBradleyTier(BradleyAPC bradley)
ulong GetBradleyPurchaserId(BradleyAPC bradley)
bool IsPurchasedBradley(BradleyAPC bradley)
Dictionary<NetworkableId , ulong> GetAllPurchasedBradleys()
Dictionary<string , object> GetBradleyTierData()
void OnBradleyTierPurchased(player , bradley , tier.Name)

Example best API usage for CanUpdateToBradleyTier :

C#:
        // store your bradley before the spawning
        private readonly HashSet<BradleyAPC> _invasionBradleyRefs = new HashSet<BradleyAPC>();
        // your method of after spawning
        private readonly HashSet<ulong> _invasionBradleys = new HashSet<ulong>();


        // Inside your method BEFORE !!! your spawning
        private YourMethod()
        {
            //.... code
            var brad = GameManager.server.CreateEntity(BRADLEY_PREFAB , finalPos , Quaternion.identity , true) as BradleyAPC;
            //.... code
            _invasionBradleyRefs.Add(brad);
            brad.Spawn();
            //.... rest of your code to set variables
          
            if (brad.net != null)
            {
                _invasionBradleys.Add(brad.net.ID.Value);
            }
        }

        // Place this inside your plugin code.
        private object CanUpdateToBradleyTier(BradleyAPC bradley)
        {
            if (bradley == null) return null;
            if (_invasionBradleyRefs.Contains(bradley)) return false;
            if (bradley.net != null && _invasionBradleys.Contains(bradley.net.ID.Value)) return false;
            return null;
        }

Configuration :

  • Want a certain item to spawn as a blue print just add .bp behind its shortname !
  • Example of custom items like the ExtendedRecycler plugins recycler item.
C#:
      {
        "probability": 0.6,
        "shortname": "box.repair.bench",
        "name": "Recycler",
        "skin": 1594245394,
        "amountMin": 1,
        "amount": 1
      },

JSON:
{
  "Prefix": "[Bradley Tiers] ",
  "Chat Steam64ID": 76561199183246772,
  "Debug": false,
  "QueuedPopups (when installed)": {
    "Background Color (rgba)": "0 0 0.65 0.6",
    "Height (Pixels)": 34.0
  },
  "Notifications": {
    "Annouce spawned to chat": true,
    "Annouce destroyed to chat": true,
    "Use GUIAnnouncement": false,
    "Use SimpleKillFeed": false,
    "Use Notify": true,
    "Notify profile ID": 0
  },
  "Other Plugins": {
    "Include ArmoredTrain Bradley": false,
    "Include Convoy Bradley": false,
    "Include RoadBradley": false,
    "Include SatDish/Harbor Event Bradley": false
  },
  "Loot Settings": {
    "Use lootsystem (internal)": false,
    "Use Random Skins (internal)": false,
    "Use AlphaLoot": false
  },
  "Tiers": {
    "0": {
      "Name": "Easy",
      "BradleyHealth": 1000.0,
      "BradleyBDamage": 1.0,
      "BradleyMaxFireRange": 100.0,
      "BradleySpeed": 10.0,
      "BradleyCratesAmount": 2,
      "Color": "green",
      "SpawnChance": 25.0,
      "EconomicsReward": 100.0,
      "ServerRewards": 10,
      "SkillTree Points": 0,
      "Xperience XP": 25.0,
      "AlphaLoot Profile": "",
      "Spawn Min Amount Items": 2,
      "Spawn Max Amount Items": 6,
      "Loot Table": [
        {
          "probability": 1.0,
          "shortname": "ammo.pistol",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.pistol.fire",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.rifle.explosive",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.rifle.hv",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.rifle.incendiary",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.shotgun",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.shotgun",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "explosive.timed",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 5
        },
        {
          "probability": 1.0,
          "shortname": "explosives",
          "name": "",
          "skin": 0,
          "amountMin": 200,
          "amount": 200
        },
        {
          "probability": 1.0,
          "shortname": "pistol.m92",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "shotgun.spas12",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "pickaxe",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "hatchet",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "can.beans",
          "name": "",
          "skin": 0,
          "amountMin": 3,
          "amount": 5
        },
        {
          "probability": 1.0,
          "shortname": "can.tuna",
          "name": "",
          "skin": 0,
          "amountMin": 3,
          "amount": 5
        },
        {
          "probability": 1.0,
          "shortname": "black.raspberries",
          "name": "",
          "skin": 0,
          "amountMin": 3,
          "amount": 5
        },
        {
          "probability": 0.6,
          "shortname": "hmlmg",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 0.6,
          "shortname": "supply.signal",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        }
      ]
    },
    "1": {
      "Name": "Medium",
      "BradleyHealth": 2000.0,
      "BradleyBDamage": 1.0,
      "BradleyMaxFireRange": 100.0,
      "BradleySpeed": 10.0,
      "BradleyCratesAmount": 4,
      "Color": "purple",
      "SpawnChance": 25.0,
      "EconomicsReward": 200.0,
      "ServerRewards": 20,
      "SkillTree Points": 0,
      "Xperience XP": 25.0,
      "AlphaLoot Profile": "",
      "Spawn Min Amount Items": 3,
      "Spawn Max Amount Items": 7,
      "Loot Table": [
        {
          "probability": 1.0,
          "shortname": "ammo.pistol",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.pistol.fire",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.rifle.explosive",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.rifle.hv",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.rifle.incendiary",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.shotgun",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.shotgun",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "explosive.timed",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 5
        },
        {
          "probability": 1.0,
          "shortname": "explosives",
          "name": "",
          "skin": 0,
          "amountMin": 200,
          "amount": 200
        },
        {
          "probability": 1.0,
          "shortname": "pistol.m92",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "shotgun.spas12",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "pickaxe",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "hatchet",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "can.beans",
          "name": "",
          "skin": 0,
          "amountMin": 3,
          "amount": 5
        },
        {
          "probability": 1.0,
          "shortname": "can.tuna",
          "name": "",
          "skin": 0,
          "amountMin": 3,
          "amount": 5
        },
        {
          "probability": 1.0,
          "shortname": "black.raspberries",
          "name": "",
          "skin": 0,
          "amountMin": 3,
          "amount": 5
        },
        {
          "probability": 0.6,
          "shortname": "hmlmg",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 0.6,
          "shortname": "supply.signal",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        }
      ]
    },
    "2": {
      "Name": "Hard",
      "BradleyHealth": 3000.0,
      "BradleyBDamage": 1.0,
      "BradleyMaxFireRange": 100.0,
      "BradleySpeed": 10.0,
      "BradleyCratesAmount": 5,
      "Color": "red",
      "SpawnChance": 25.0,
      "EconomicsReward": 300.0,
      "ServerRewards": 30,
      "SkillTree Points": 0,
      "Xperience XP": 25.0,
      "AlphaLoot Profile": "",
      "Spawn Min Amount Items": 4,
      "Spawn Max Amount Items": 8,
      "Loot Table": [
        {
          "probability": 1.0,
          "shortname": "ammo.pistol",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.pistol.fire",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.rifle.explosive",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.rifle.hv",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.rifle.incendiary",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.shotgun",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.shotgun",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "explosive.timed",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 5
        },
        {
          "probability": 1.0,
          "shortname": "explosives",
          "name": "",
          "skin": 0,
          "amountMin": 200,
          "amount": 200
        },
        {
          "probability": 1.0,
          "shortname": "pistol.m92",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "shotgun.spas12",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "pickaxe",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "hatchet",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "can.beans",
          "name": "",
          "skin": 0,
          "amountMin": 3,
          "amount": 5
        },
        {
          "probability": 1.0,
          "shortname": "can.tuna",
          "name": "",
          "skin": 0,
          "amountMin": 3,
          "amount": 5
        },
        {
          "probability": 1.0,
          "shortname": "black.raspberries",
          "name": "",
          "skin": 0,
          "amountMin": 3,
          "amount": 5
        },
        {
          "probability": 0.6,
          "shortname": "hmlmg",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 0.6,
          "shortname": "supply.signal",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        }
      ]
    },
    "3": {
      "Name": "Nightmare",
      "BradleyHealth": 4000.0,
      "BradleyBDamage": 1.0,
      "BradleyMaxFireRange": 100.0,
      "BradleySpeed": 10.0,
      "BradleyCratesAmount": 6,
      "Color": "yellow",
      "SpawnChance": 25.0,
      "EconomicsReward": 400.0,
      "ServerRewards": 40,
      "SkillTree Points": 0,
      "Xperience XP": 25.0,
      "AlphaLoot Profile": "",
      "Spawn Min Amount Items": 5,
      "Spawn Max Amount Items": 10,
      "Loot Table": [
        {
          "probability": 1.0,
          "shortname": "ammo.pistol",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.pistol.fire",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.rifle.explosive",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.rifle.hv",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.rifle.incendiary",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.shotgun",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "ammo.shotgun",
          "name": "",
          "skin": 0,
          "amountMin": 128,
          "amount": 256
        },
        {
          "probability": 1.0,
          "shortname": "explosive.timed",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 5
        },
        {
          "probability": 1.0,
          "shortname": "explosives",
          "name": "",
          "skin": 0,
          "amountMin": 200,
          "amount": 200
        },
        {
          "probability": 1.0,
          "shortname": "pistol.m92",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "shotgun.spas12",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "pickaxe",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "hatchet",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 1.0,
          "shortname": "can.beans",
          "name": "",
          "skin": 0,
          "amountMin": 3,
          "amount": 5
        },
        {
          "probability": 1.0,
          "shortname": "can.tuna",
          "name": "",
          "skin": 0,
          "amountMin": 3,
          "amount": 5
        },
        {
          "probability": 1.0,
          "shortname": "black.raspberries",
          "name": "",
          "skin": 0,
          "amountMin": 3,
          "amount": 5
        },
        {
          "probability": 0.6,
          "shortname": "hmlmg",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        },
        {
          "probability": 0.6,
          "shortname": "supply.signal",
          "name": "",
          "skin": 0,
          "amountMin": 1,
          "amount": 1
        }
      ]
    }
  }
}

Language :
JSON:
{
  "BradleyInitiate": "Careful! This is a {tierName} Bradley APC!",
  "InvalidInput": "<color=red>Please enter a valid command!</color>",
  "Info": "<color=green>Bradley Tiers v{0}</color>\nWe have the following Tiers :\n",
  "KillNotification": "<color=orange>{0}</color> Destroyed a {1} BradleyApc",
  "NoPermission": "<color=green>You do not have permission to use that command!</color>",
  "SpawnMessage": "A {0} Bradley has spawned around {1}",
  "KillRewardMain": "You destroyed a {0} BradleyApc and received: {1}",
  "RewardEcon": "<color=green>${0} Economics</color>",
  "RewardSR": "<color=orange>{0} RP</color>",
  "RewardSeparator": " , ",
  "NoRewards": "no extra rewards.",
  "NoRoadPoint": "<color=red>No valid road point found within range.</color>",
  "BuyUsageHeader": "<color=orange>How to spawn a Bradley:</color>",
  "BuyUsageLine": "/bt buy {0}",
  "SpawnHeader": "Spawn a Bradley on the nearest road <color=orange>(Admin permission)</color>\n",
  "SpawnCommands": "/bt spawn {0}",
  "ConfigNotLoaded": "<color=red>Config not loaded. Check server console for errors.</color>",
  "RewardSkillPoints": "<color=orange>{0} skill points</color>",
  "RewardXperience": "<color=orange>{0} exp</color>"
}
Author
KrunghCrow
Downloads
10
Views
408
First release
Last update

Ratings

5.00 star(s) 1 ratings

More resources from KrunghCrow

Latest updates

  1. Updated to v 2.0.6 (some fixes)

    Fixed Popup spams on spawns Thx to Kap for reporting the issue. Added cfg - Annouce spawned to...
  2. Updated to version 2.0.5

    Optimised and changed the CanUpdateToBradleyTier hook into an object. Fixed Alphaloot call which...
  3. Updated to v2.0.4

    * - Added several QueuedPopups settings to the cfg. * - Exposed and added several API's * -...
  4. Update and fixes

    Bradleys should only attack Players now. Added support for QueuedPopups plugin Fix for vanilla...
  5. Updated to v2.0.2

    Adressed boxes being empty when skiping plugin lootsystem and added extra checks. Added string...

Latest reviews

A must-have on any server, PvP or PvE, it gives players more challenging tasks in taking Bradley down.
Back
Top
CodeForged Cart

CodeForged Cart